﻿<?xml version="1.0" encoding="UTF-8"?>
<level name="dungeon_prison" description="bla" index ="1">

    <room index="1">
      <!-- first row-->
      <block>
        <sprite type="kid" direction="FlipHorizontally" skill="3" energy="3" color="000000"/>
        <tile state="normal" type="space"/>
      </block>
      <block>
        <tile state="normal" type="space"/>      
      </block>
      <block>
        <tile state="normal" type="space"/>
      </block>
      <block>
        <tile state="brick" type="floor"/>
      </block>
      <block>
        <tile state="normal" type="floor"/>
      </block>
      <block>
        <tile state="brick" type="floor"/>
      </block>
      <block>
        <tile state="normal" type="floor"/>
      </block>
      <block>
        <tile state="brick" type="floor"/>
      </block>
      <block>
        <tile state="normal" type="block"/>
      </block>
      <block>
        <tile state="normal" type="block"/>
      </block>
<!-- second row-->
      <block>
        <tile state="normal" type="torch"/>
      </block>
      <block>
        <tile state="normal" type="torch"/>
      </block>
      <block>
        <tile state="brick" type="floor"/>
      </block>
      <block>
        <tile state="normal" type="posts"/>
      </block>
      <block>
        <tile state="normal" type="space"/>
      </block>
      <block>
        <tile state="normal" type="block"/>
      </block>
      <block>
        <tile state="normal" type="block"/>
      </block>
      <block>
        <tile state="normal" type="block"/>
      </block>
      <block>
        <tile state="normal" type="block"/>
      </block>
      <block>
        <tile state="normal" type="block"/>
      </block>
<!-- third row -->
      <block>
        <tile state="normal" type="block"/>
      </block>
      <block>
        <tile state="normal" type="block"/>
      </block>
      <block>
        <tile state="normal" type="block"/>
      </block>
      <block>
        <tile state="normal" type="block"/>
      </block>
      <block>
        <tile state="rubble" type="floor"/>
      </block>
      <block>
        <tile state="normal" type="posts"/>
      </block>
      <block>
        <tile state="normal" type="loose"/>
      </block>
      <block>
        <tile state="brick" type="floor"/>
      </block>
      <block>
        <tile state="normal" type="floor"/>
      </block>
      <block>
        <tile state="normal" type="block"/>
      </block>



      <links down="2" up="0" right="0" left="5"/>
    </room>

</level>

